Nanpa-machi is a mini text adventure by nora[jp].
You go out on the town to get picked up by boys.
Suited for girls :)
There're some pictures of Comiket 74 in Tokyo.
I was on the indie game area.
I think there was about 100 circles on the area.
It's very few on whole participant, about 35000 circles.
ALERT on GP2X.
Our gamepack was quickly sold within 3 hours.
Extras. This is gamehell chocolate.
OMG it was melted!
Our Comiket Info
Tokyo Big Sight
We are planning to sell our game pack. like 100 in 1 style.
"Gamehell 2000[jp]" is a community of Japanese indie game developers based on Tokyo.(members are Dong, DK, Omega, bla, bla.)
Is there anyone who is interested in Japanese indie game development scene?
Gamehell 2000 wants friends who can talk about game developing.
We'll hold meeting after comiket.
Is there someone who are planning to go comiket?
Bio_100% is the most popular team of Indie game developer in Japan.
They released over 40 games for PC9801 in 1990 - 1999 on ASCII net.
Some PC-9801 game movies and developer interview are avaliable in new site.
There are 4 windows playable binary.
New link on bookmark-area.
Find Your Art School is a good site for developers who wants study game design.
Is there someone interested in displaying Japanese font?
M+ Font license.
These fonts are free softwares.
Unlimited permission is granted to use, copy, and distribute it, with
or without modification, either commercially and noncommercially.
THESE FONTS ARE PROVIDED "AS IS" WITHOUT WARRANTY.
it looks like BSD license.
Sense of Wonder Night[jp] is a competition of experimental games on Tokyo Game Show 2008.
The organizer said the competition is inspired by Experimental Gameplay Workshop.
Is there any cactus in Japan?
The deadline is 2008.08.30.
Japanese, not Japanese, Professional developers and Indie developers are all allowed to entry the competition.
Danmakugata was the biggest source for shmups written by Honki-ya.
But Danmakugata was closed on beginning of May 2008.
It's sad news for shmups lover.
A week later, Ku-haku[jp], known as another shmups source, was back to fill the void.
newS:tg [jp] is another shmups news blog written by KSW.
He's planning to be able to post news with screenshots.
Babara started English site.
He's an flash game developer, known as a developer of Boschvos.
Screenshot is GINORMO SWORD, original title is "Long and Big my Dxxk". wow. my friend.
Japan Gaming Guide is nice news blog for Japanese commercial games written by ThreeHeadedMonkey.
Omega's simple platformer.
Collect special items,
Fuji Taka Nasu.
...or complete all items if you can:)
How to play
You can't stop because you are wild bore.
Your life will recover by time.
Translations will not fix because the original version contains a lot of Nihonglish.
Programs, Graphics by Omega
Musics by Dong
Translation by Eki, Dong, Omega
This month's biggest news is English version of Yume nikki(Dream diary).
It's also good news for developers who use Japanese RPG maker.
MissileMatador is a simple and well designed platformer by Shimobayashi.
All you have to do is to avoid missiles.
How To Play
Ikaria is a mouse controlled shmup by HIZ.
(needs Java Runtime)
You can absorb yellow bullet and convert into horming laser.
Mouse controlled shmup is always stressful because of delicate mouse controll,
but Ikaria permits rough controll.
HIZ also makes good looking shmups. Check it out!
Do you know Junpei Isshiki?
He's a professional shmup programmer and an indie game developer.
He makes really cool shmups,
but sometimes he forgots to publish his games :(
This is the unknown English version of "MADE IN WIRED".
Made in WIRED
Clear intently the petit game which appears one after another.
A mistake is made when a petit game goes wrong.
Arrow / Num / Joystick
[Z] / Trigger 1